using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Animation;

namespace Kopytko
{
	/// <summary>
	/// Okragla animacja ladowania
	/// </summary>
	public partial class CircularProgressBar : UserControl
	{
		static CircularProgressBar()
		{
			// zmiana FrameRate z 50 na 30 - zeby mniej zrec procka
			Timeline.DesiredFrameRateProperty.OverrideMetadata(typeof(Timeline), new FrameworkPropertyMetadata {
			                                                                                                   	DefaultValue = 30
			                                                                                                   });
		}

		public CircularProgressBar()
		{
			InitializeComponent();
		}
	}
}